#ifndef GENESIS_DATATYPES
#define GENESIS_DATATYPES
typedef unsigned char byte;
typedef unsigned short word;
#endif

#define id_Crabmeat 0x1F

#include "../../object.h"

void Crabmeat(object *);
void Crab_Main();
void Crab_Action();

void waittofire();
void movecrab();
void fire();
void walkonfloor();

long Crab_SetAni();

void Crab_Delete();
void Crab_BallMain();
void Crab_BallMove();
//ADDITIONAL ROUTINES

